Another note for the machines are capable of creativity and insight file. (See also Human vs. Robot: Who will win?)
Text-based “dungeon-crawling” games, in which players interact with fictional worlds by typing commands and responding to prompts, were among the first computer games. Programming them, anticipating and reconciling hundreds of branching trees of interaction, requires extraordinary amounts of time and imagination, but a new generation of games has been developed that use AI and neural networks, instead of human scriptwriting, to open up a new, weird, and seemingly limitless domain of play.
These games spontaneously invent responses to your input and guide action on-the-fly — creating, often brilliantly, by drawing on patterns observed within enormous repositories of human-written text.
In her blog and tweets (edited together, below, for brevity/clarity), Janelle Shane writes about the phenomenon of neural networks and AI-driven gameplay.